Wednesday, December 12, 2012
Phoenix Fantasy
If you wouldn't mind, please pop over to http://phoenixfantasyreviews.com/ for the mo, as that's where my dirigible is currently docked :) Thanks!
Friday, December 7, 2012
The Demi-Monde: Winter, Rod Rees
At last! An unusual read! If you're looking for a unique and ambitious blend of Cyberpunk, Steampunk, Historical, Dystopian, Sci-Fi, Fantasy madness, you HAVE to check this out;
The Demi-Monde is the most advanced computer simulation ever devised. Created to prepare soldiers for the nightmarish reality of urban warfare, it is a virtual world locked in eternal civil war. Its thirty million digital inhabitants are ruled by duplicates of some of history's cruellest tyrants: Reinhard Heydrich, the architect of the Holocaust; Beria, Stalin's arch executioner; Torquemada, the pitiless Inquisitor General; Robespierre, the face of the Reign of Terror.
But something has gone badly wrong inside the Demi-Monde, and the US President's daughter has become trapped in this terrible world. It falls to eighteen-year-old Ella Thomas to rescue her, yet once Ella has entered the Demi-Monde she finds that everything is not as it seems, that its cyber-walls are struggling to contain the evil within and that the Real World is in more danger than anyone realises.
Rees has created such a fascinating premise here, and the novel more than lives up to its blurb. I've never read anything like this before, and I think Stephen Baxter's "Discworld's savage, noir cousin" quote is the most apt at describing what you can expect from the first novel in the Demi-Monde series. You get to explore a virtual reality world filled with Historical psychopaths, hurrah! And I think an extra hats off to Rees is needed here for the fact that he's not gone for the obvious figures, instead of the front men he's gone for the real architects behind some of the worst figures in our history, giving us characters with a truly terrifying mix of prejudice, intolerance, cruelty and genius. This one really puts the "punk" into Cyber/Steampunk, holding up a mirror to the ugliest aspects of humanity. It's both entertaining and soul destroying all at once.
Obviously with a cast of characters like this, it's going to be a novel filled with a blend of racism and sexism that you're not going to be used to reading. It's like being hit repeatedly over the head with a mallet. It works, but there's an element of repetition to it that does get tiring after a few hundred pages. We get explanations of the terms used in the demi-monde in many different ways, and often an explanation really isn't needed at all, the term and the context is enough. What you get on top of this is a blurb at the start of each chapter offering an explanation, an overt explanation in the narrative, a vocal explanation from one of the characters, and also...should you still be in any doubt, a glossary of terms at the back. It gets too much, and lessens the impact of what are really clever and sharp observations. Same goes for the endless Capitalisations To Make A Point. Honestly, we get it, you can stop now! for example, LessBienism, NuJus, HimPerialism, HerEticalism, to name just a few. For my money, if Rees had just eased back a bit and given the reader a little more credit, his ideas could have had an even greater impact.
But mallets aside, it was a fascinating read. As a blend of genres it worked really well for me, and it's nice to see something so ambitious. This is definitely one that stands out from the crowd. It's a little frustrating in places, not least at the end! If you're not a fan of cliffhangers, you're going to be irritated. Fortunately I have the second in the series to hand so I can dig into that straightaway and start looking for answers.
Absolutely one I'd recommend if you're looking for something off the beaten track.
The Demi-Monde is the most advanced computer simulation ever devised. Created to prepare soldiers for the nightmarish reality of urban warfare, it is a virtual world locked in eternal civil war. Its thirty million digital inhabitants are ruled by duplicates of some of history's cruellest tyrants: Reinhard Heydrich, the architect of the Holocaust; Beria, Stalin's arch executioner; Torquemada, the pitiless Inquisitor General; Robespierre, the face of the Reign of Terror.
But something has gone badly wrong inside the Demi-Monde, and the US President's daughter has become trapped in this terrible world. It falls to eighteen-year-old Ella Thomas to rescue her, yet once Ella has entered the Demi-Monde she finds that everything is not as it seems, that its cyber-walls are struggling to contain the evil within and that the Real World is in more danger than anyone realises.
Rees has created such a fascinating premise here, and the novel more than lives up to its blurb. I've never read anything like this before, and I think Stephen Baxter's "Discworld's savage, noir cousin" quote is the most apt at describing what you can expect from the first novel in the Demi-Monde series. You get to explore a virtual reality world filled with Historical psychopaths, hurrah! And I think an extra hats off to Rees is needed here for the fact that he's not gone for the obvious figures, instead of the front men he's gone for the real architects behind some of the worst figures in our history, giving us characters with a truly terrifying mix of prejudice, intolerance, cruelty and genius. This one really puts the "punk" into Cyber/Steampunk, holding up a mirror to the ugliest aspects of humanity. It's both entertaining and soul destroying all at once.
Obviously with a cast of characters like this, it's going to be a novel filled with a blend of racism and sexism that you're not going to be used to reading. It's like being hit repeatedly over the head with a mallet. It works, but there's an element of repetition to it that does get tiring after a few hundred pages. We get explanations of the terms used in the demi-monde in many different ways, and often an explanation really isn't needed at all, the term and the context is enough. What you get on top of this is a blurb at the start of each chapter offering an explanation, an overt explanation in the narrative, a vocal explanation from one of the characters, and also...should you still be in any doubt, a glossary of terms at the back. It gets too much, and lessens the impact of what are really clever and sharp observations. Same goes for the endless Capitalisations To Make A Point. Honestly, we get it, you can stop now! for example, LessBienism, NuJus, HimPerialism, HerEticalism, to name just a few. For my money, if Rees had just eased back a bit and given the reader a little more credit, his ideas could have had an even greater impact.
But mallets aside, it was a fascinating read. As a blend of genres it worked really well for me, and it's nice to see something so ambitious. This is definitely one that stands out from the crowd. It's a little frustrating in places, not least at the end! If you're not a fan of cliffhangers, you're going to be irritated. Fortunately I have the second in the series to hand so I can dig into that straightaway and start looking for answers.
Absolutely one I'd recommend if you're looking for something off the beaten track.
Black Sun Reich
Trey Garrison's Black Sun Reich was brought to my attention via an email asking me to participate in a blog tour this month. Sadly I can't squeeze this one in at such short notice, but it does look like an interesting read. The first book in a series of three, it's available for pre-order on Kindle right now, at just 99p. That 99p will get you, I'm reliably informed, all sorts of madcap Swashbuckling fun complete with Nazis, Cowboys and Zombies. Now you don't see that everyday...
"Black Sun Reich: Part One of three in The Spear of Destiny, the first novel in a new steampunk, horror, alternate history, action-adventure series set in a 1920s where the Nazis have begun their subjugation of the world using the occult, advanced science, and a holy relic with awesome powers. Trey Garrison recaptures the unapologetic adventure, wonder, and excitement of the classic pulp fiction of the 1930s and 1940s, blending elements of steampunk with deeply researched historical fiction and a good dose of humor.
The novel also explores major philosophical and moral issues relevant to our contemporary world: the trade-off between security and liberty, the morality of preemptive war, and what fundamentally separates good from evil. The North American continent is made up of several rival nations, and a Cold War is building among them. The Nazis rose to power a decade ago. People travel by airship, and powerful organizations calculate with Babbage’s Difference Engine. The Nazis have hatched a plot to raise a legion of undead soldiers. Enter Sean Fox Rucker and Jesus D’Anconia Lago, two Great War veterans and freelance pilots who are pulled into the quest. They are joined by a brash Greek merchant, a brilliant Jewish cowboy, and the woman who once broke Rucker’s heart.
This ragtag band of reluctant, bickering, swashbuckling heroes is soon locked in a globe-spanning race against Nazi occultists, clockwork assassins, and a darkly charismatic commando. In a world where science and the supernatural coexist, and the monsters of legend are as real as the necromancers who summon them from murky realms, our heroes alone stand before the rising shadows. But all their efforts may not be enough."
"Black Sun Reich: Part One of three in The Spear of Destiny, the first novel in a new steampunk, horror, alternate history, action-adventure series set in a 1920s where the Nazis have begun their subjugation of the world using the occult, advanced science, and a holy relic with awesome powers. Trey Garrison recaptures the unapologetic adventure, wonder, and excitement of the classic pulp fiction of the 1930s and 1940s, blending elements of steampunk with deeply researched historical fiction and a good dose of humor.
The novel also explores major philosophical and moral issues relevant to our contemporary world: the trade-off between security and liberty, the morality of preemptive war, and what fundamentally separates good from evil. The North American continent is made up of several rival nations, and a Cold War is building among them. The Nazis rose to power a decade ago. People travel by airship, and powerful organizations calculate with Babbage’s Difference Engine. The Nazis have hatched a plot to raise a legion of undead soldiers. Enter Sean Fox Rucker and Jesus D’Anconia Lago, two Great War veterans and freelance pilots who are pulled into the quest. They are joined by a brash Greek merchant, a brilliant Jewish cowboy, and the woman who once broke Rucker’s heart.
This ragtag band of reluctant, bickering, swashbuckling heroes is soon locked in a globe-spanning race against Nazi occultists, clockwork assassins, and a darkly charismatic commando. In a world where science and the supernatural coexist, and the monsters of legend are as real as the necromancers who summon them from murky realms, our heroes alone stand before the rising shadows. But all their efforts may not be enough."
Thursday, December 6, 2012
The Damnation Affair
If, unlike me, you enjoyed Lilith Saintcrow's The Iron Wyrm Affair, you might like to hop over to Orbit's site and read the first chapter of The Damnation Affair for free - voila
..and if it tickles your fancy, it's currently a most pleasant £2.99 on Kindle.
The West is a wild place, where the poison wind blows and the dead walk. But there is gold, and whiskey, and enough room for a man to forget what he once was. Until he can no longer can. Jack Gabriel's been the sheriff in Damnation almost since the town grew out of the dust and the mud. He keeps the peace - sort of - and rides the circuit every dawn and dusk with the chartermage, making sure the wilderness doesn't seep into the fragile attempt at civilization.
Out there, away from the cities clinging to the New World's eastern rim, he doesn't remember what he was. Or at least, not much. But Damnation is growing, and along comes a schoolmarm. Catherine Barrowe is a right proper Boston miss, and it's a mystery why she would choose this particular town, where everything scandalous and dangerous is probably too much for a quality lady like her. Sometimes the sheriff wonders why she came out West - because everyone who does is running from something. He doesn't realize Cat may be prickly, delicate, and proper, but she is also determined. She's in Damnation to find her wayward older brother, whose letters were full of dark hints about gold, and trouble, and something about a claim.
In a West where charm and charter live along clockwork and cold steel, where hot lead only kills your enemy once but it takes a blessing to make his corpse stay down, Cat will keep digging until she finds out what happened to her brother. If Jack knew what she was after, he could solve the mystery - because he killed the young man, and for good reason. The thing is, Cat's brother just won't stay dead, and the undead are rising with him . . .
..and if it tickles your fancy, it's currently a most pleasant £2.99 on Kindle.
The West is a wild place, where the poison wind blows and the dead walk. But there is gold, and whiskey, and enough room for a man to forget what he once was. Until he can no longer can. Jack Gabriel's been the sheriff in Damnation almost since the town grew out of the dust and the mud. He keeps the peace - sort of - and rides the circuit every dawn and dusk with the chartermage, making sure the wilderness doesn't seep into the fragile attempt at civilization.
Out there, away from the cities clinging to the New World's eastern rim, he doesn't remember what he was. Or at least, not much. But Damnation is growing, and along comes a schoolmarm. Catherine Barrowe is a right proper Boston miss, and it's a mystery why she would choose this particular town, where everything scandalous and dangerous is probably too much for a quality lady like her. Sometimes the sheriff wonders why she came out West - because everyone who does is running from something. He doesn't realize Cat may be prickly, delicate, and proper, but she is also determined. She's in Damnation to find her wayward older brother, whose letters were full of dark hints about gold, and trouble, and something about a claim.
In a West where charm and charter live along clockwork and cold steel, where hot lead only kills your enemy once but it takes a blessing to make his corpse stay down, Cat will keep digging until she finds out what happened to her brother. If Jack knew what she was after, he could solve the mystery - because he killed the young man, and for good reason. The thing is, Cat's brother just won't stay dead, and the undead are rising with him . . .
Tuesday, December 4, 2012
Clockwork Angel, Cassandra Clare
"When sixteen-year-old Tessa Gray crosses the ocean to find her brother, her destination is England, the time is the reign of Queen Victoria, and something terrifying is waiting for her in London's Downworld, where vampires, warlocks and other supernatural folk stalk the gaslit streets. Only the Shadowhunters, warriors dedicated to ridding the world of demons, keep order amidst the chaos.
Kidnapped by the mysterious Dark Sisters, members of a secret organization called The Pandemonium Club, Tessa soon learns that she herself is a Downworlder with a rare ability: the power to transform, at will, into another person. What’s more, the Magister, the shadowy figure who runs the Club, will stop at nothing to claim Tessa's power for his own. Friendless and hunted, Tessa takes refuge with the Shadowhunters of the London Institute, who swear to find her brother if she will use her power to help them.
She soon finds herself fascinated by—and torn between—two best friends: James, whose fragile beauty hides a deadly secret, and blue-eyed Will, whose caustic wit and volatile moods keep everyone in his life at arm's length . . . everyone, that is, but Tessa. As their search draws them deep into the heart of an arcane plot that threatens to destroy the Shadowhunters, Tessa realizes that she may need to choose between saving her brother and helping her new friends save the world. . . . and that love may be the most dangerous magic of all."
There are a couple of points I need to preface this review with. Firstly, I've not read the Mortal Instruments series so this was my first experience of Cassandra Clare, and secondly, I'm not big on YA. And because I'm not a YA, I don't feel qualified to review it..I mean, it's not written for me, right? I'm in my thirties. So this is a bonus 'just-for-fun' review that I wanted to share because this book totally threw me off course.
I absolutely should not have enjoyed this. It's written for teenagers and it has a silly love triangley romance thing going on. There's nothing remotely literary to it, nor anything particularly original. As for the steam, it's there, but there's absolutely no punk. It's everything I would normally turn my nose up at...but somehow...Clare totally hooked me into her world and I absolutely could not put this bloody book down. I even read it at work, and you can't begin to imagine the mockery that invited down upon me. My reading reputation is in tatters.
There's something so simple, and so beautiful about the Victorian London Clare creates here that I loved spending time in its foggy, gaslit, horsedrawn-carriage ridden pages. It's all cobblestones and Thames. Throw in some interestingly and unexpectedly flawed characters, a handful of plot twists and an unanticipated body count, and before you know it you've devoured 400 pages like a madwoman.
I wish I could define exactly what it is that made this so enjoyable for me. The best I can come up with is that Clare must be a born storyteller who has that ever elusive "X Factor". The Clockwork Angel was simple, but beautiful, I got all wrapped up in its magic and maybe..in a way...maybe it made me *feel* like a YA again. It's entertaining, and engaging, and..damn it..magical!
I hesitate to recommend it because of all of the above, but if you ever encounter a frosty weekend and want to curl up under the covers with something soothing, you could do an awful lot worse!
There were a lot of unanswered questions left at the end, and I have a horrible feeling I'm going to have to carry on with the series. Although not at work this time!
Kidnapped by the mysterious Dark Sisters, members of a secret organization called The Pandemonium Club, Tessa soon learns that she herself is a Downworlder with a rare ability: the power to transform, at will, into another person. What’s more, the Magister, the shadowy figure who runs the Club, will stop at nothing to claim Tessa's power for his own. Friendless and hunted, Tessa takes refuge with the Shadowhunters of the London Institute, who swear to find her brother if she will use her power to help them.
She soon finds herself fascinated by—and torn between—two best friends: James, whose fragile beauty hides a deadly secret, and blue-eyed Will, whose caustic wit and volatile moods keep everyone in his life at arm's length . . . everyone, that is, but Tessa. As their search draws them deep into the heart of an arcane plot that threatens to destroy the Shadowhunters, Tessa realizes that she may need to choose between saving her brother and helping her new friends save the world. . . . and that love may be the most dangerous magic of all."
There are a couple of points I need to preface this review with. Firstly, I've not read the Mortal Instruments series so this was my first experience of Cassandra Clare, and secondly, I'm not big on YA. And because I'm not a YA, I don't feel qualified to review it..I mean, it's not written for me, right? I'm in my thirties. So this is a bonus 'just-for-fun' review that I wanted to share because this book totally threw me off course.
I absolutely should not have enjoyed this. It's written for teenagers and it has a silly love triangley romance thing going on. There's nothing remotely literary to it, nor anything particularly original. As for the steam, it's there, but there's absolutely no punk. It's everything I would normally turn my nose up at...but somehow...Clare totally hooked me into her world and I absolutely could not put this bloody book down. I even read it at work, and you can't begin to imagine the mockery that invited down upon me. My reading reputation is in tatters.
There's something so simple, and so beautiful about the Victorian London Clare creates here that I loved spending time in its foggy, gaslit, horsedrawn-carriage ridden pages. It's all cobblestones and Thames. Throw in some interestingly and unexpectedly flawed characters, a handful of plot twists and an unanticipated body count, and before you know it you've devoured 400 pages like a madwoman.
I wish I could define exactly what it is that made this so enjoyable for me. The best I can come up with is that Clare must be a born storyteller who has that ever elusive "X Factor". The Clockwork Angel was simple, but beautiful, I got all wrapped up in its magic and maybe..in a way...maybe it made me *feel* like a YA again. It's entertaining, and engaging, and..damn it..magical!
I hesitate to recommend it because of all of the above, but if you ever encounter a frosty weekend and want to curl up under the covers with something soothing, you could do an awful lot worse!
There were a lot of unanswered questions left at the end, and I have a horrible feeling I'm going to have to carry on with the series. Although not at work this time!
Monday, December 3, 2012
The Demi-Monde
I need to say a big thank you to Quercus Books today, for brightening up my dreary Monday with copies of Rod Rees's The Demi-Monde Winter, and Spring. They look positively good enough to eat:
This is the blurb quotation that has me the most excited;
"The Demi-Monde: Discworld's savage noir cousin. Welcome to holo-hell" - Stephen Baxter
Yes please!
If, like me, you're new to this series, there's a great website over at http://www.thedemi-monde.com/. I'm really excited about these two, I love genre mash-ups and I'm looking forward to seeing how Rees blends everything together. It sounds like such an ambitious project, I love it when authors are brave enough to do mad things! I shall report back forthwith, have almost finished my current read and am bumping these up to next in line.
This is the blurb quotation that has me the most excited;
"The Demi-Monde: Discworld's savage noir cousin. Welcome to holo-hell" - Stephen Baxter
Yes please!
If, like me, you're new to this series, there's a great website over at http://www.thedemi-monde.com/. I'm really excited about these two, I love genre mash-ups and I'm looking forward to seeing how Rees blends everything together. It sounds like such an ambitious project, I love it when authors are brave enough to do mad things! I shall report back forthwith, have almost finished my current read and am bumping these up to next in line.
Saturday, December 1, 2012
Boneshaker, Cherie Priest
Cherie Priest's much-anticipated steampunk debut has finally arrived in the form of a paperback original. Its plot features the sort of calibrated suspense that readers of her Four and Twenty Blackbirds would expect.
Boneshaker derives its title from the Bone-Shaking Drill Engine, a device designed to give Russian prospectors a leg up in the race for Klondike gold. Unfortunately, there was one hitch: On its trial run, the Boneshaker went haywire and, long story short, turned much of Seattle into a city of the dead.
Now, 16 years later, a teenage boy decides to find out what is behind that mysterious wall. Can his mother save him in time? Zombie lit of the first order.
This was a re-read for me, I'm glad to see these finally hitting the UK, but I got my copy from the US way back. I didn't get any further along in the series though, so I thought now would be a good time to delve back into The Clockwork Century as the titles line up on UK shelves.
For a second pass, it held up well. Boneshaker is a fun read, with some gorgeously original concepts and beautifully depicted scenes. I have to confess though that having read a lot more Steampunk since I first picked this title up, it doesn't wow me quite as much as it originally did.
Boneshaker is a slow-paced read, with the whole novel covering just a few days. It's richly detailed, but if rip-roaring fact-paced action is what you're after this probably isn't for you.
It's definitely steam-filled, there are airships, goggles and gasmasks everywhere you look. But as for the punk? Hmmm, I'm not so sure. On the second read a lot of the 'steampunk' elements read as really quite superficial. That's not to say that it's not a dirigible-load of fun, because it is, but it definitely lacks the punch and powerful individuality that the genre is capable of.
Dilute Steampunk for the masses, maybe?
Either way, it was still a win for me, largely because I really enjoy the relationship between Briar and Zeke. As a Mum myself, it's so nice to for once be able to read a novel where the Mum is the hero! So much of the Fantasy genre is packed with irritatingly stereotypical 2d "kick ass" (*shudder*) 20-something females, all lycra and tattoos and all completely incapable of anything without their big buff love interest. Briar is the perfect antidote to that particular type of drivel. Zeke may be a bit of moron, but Briar is a layered character who's really interesting to spend time with.
The zombies here...are awesome. Huge bonus points for the rotters! And the concept of a walled City is always a winner. But just like with the steam elements, they're there purely for entertainment and there's just...a layer missing. For me at least. If you're wanting to really dig your teeth into a challenging Steampunk title, you're going to be left still feeling hungry after this.
I can't throw a review out there without mentioning the sepia font. Too cool. I don't think I've ever seen that in a novel before. There are so many cool aspects to this book that tick all the right entertainment boxes. It's just..at the risk of endlessly repeating myself, a little lacking in substance.
On the whole, Boneshaker is massive amounts of fun. There are two female characters who really stand out, and the central Mother/Son relationship was a win for me. It does have a tendency to drag in places though. And if you're hardcore Steampunk, I'm not sure that this will hit the spot.
I'm keen to carry on into the series though, and see how things develop.
Boneshaker derives its title from the Bone-Shaking Drill Engine, a device designed to give Russian prospectors a leg up in the race for Klondike gold. Unfortunately, there was one hitch: On its trial run, the Boneshaker went haywire and, long story short, turned much of Seattle into a city of the dead.
Now, 16 years later, a teenage boy decides to find out what is behind that mysterious wall. Can his mother save him in time? Zombie lit of the first order.
This was a re-read for me, I'm glad to see these finally hitting the UK, but I got my copy from the US way back. I didn't get any further along in the series though, so I thought now would be a good time to delve back into The Clockwork Century as the titles line up on UK shelves.
For a second pass, it held up well. Boneshaker is a fun read, with some gorgeously original concepts and beautifully depicted scenes. I have to confess though that having read a lot more Steampunk since I first picked this title up, it doesn't wow me quite as much as it originally did.
Boneshaker is a slow-paced read, with the whole novel covering just a few days. It's richly detailed, but if rip-roaring fact-paced action is what you're after this probably isn't for you.
It's definitely steam-filled, there are airships, goggles and gasmasks everywhere you look. But as for the punk? Hmmm, I'm not so sure. On the second read a lot of the 'steampunk' elements read as really quite superficial. That's not to say that it's not a dirigible-load of fun, because it is, but it definitely lacks the punch and powerful individuality that the genre is capable of.
Dilute Steampunk for the masses, maybe?
Either way, it was still a win for me, largely because I really enjoy the relationship between Briar and Zeke. As a Mum myself, it's so nice to for once be able to read a novel where the Mum is the hero! So much of the Fantasy genre is packed with irritatingly stereotypical 2d "kick ass" (*shudder*) 20-something females, all lycra and tattoos and all completely incapable of anything without their big buff love interest. Briar is the perfect antidote to that particular type of drivel. Zeke may be a bit of moron, but Briar is a layered character who's really interesting to spend time with.
The zombies here...are awesome. Huge bonus points for the rotters! And the concept of a walled City is always a winner. But just like with the steam elements, they're there purely for entertainment and there's just...a layer missing. For me at least. If you're wanting to really dig your teeth into a challenging Steampunk title, you're going to be left still feeling hungry after this.
I can't throw a review out there without mentioning the sepia font. Too cool. I don't think I've ever seen that in a novel before. There are so many cool aspects to this book that tick all the right entertainment boxes. It's just..at the risk of endlessly repeating myself, a little lacking in substance.
On the whole, Boneshaker is massive amounts of fun. There are two female characters who really stand out, and the central Mother/Son relationship was a win for me. It does have a tendency to drag in places though. And if you're hardcore Steampunk, I'm not sure that this will hit the spot.
I'm keen to carry on into the series though, and see how things develop.
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